Tag Archive for GameSpy

The Week in PC Gaming, May 14


If you missed even one day of reading GameSpy.com this week, you’re behind the times! Here’s your quick fix: our weekly roundup will keep your finger on the CPU-powered pulse of PC gaming. This week: the gates of Diablo 3′s Sanctuary finally open! And then promptly close. And then briefly open before being closed again. Diablo 3′s rocky launch isn’t this week’s only news of note: Nvidia charts a course for cloud gaming, Epic Games begins its Unreal Engine 4 reveal, Origin does crowd-funded games a kindness, and more. The GameSpy wrap-up is now ready for unwrapping!


Monday, May 14: Minecraft Does The Hunger Games

Something really awesome has been going on right under our noses. On certain Minecraft servers, folks have been re-enacting The Hunger Games. And it’s really, really fun. Called Survival Games, the custom game pits Minecraft players against one another in 24-player free-for-all matches styled almost identically to the popular book and movie series, right down to the circular starting positions. Let the Minecraft Survival Games begin.


Monday recap:

  • Battlefield 3 is trying its best to become Call of Duty
  • Happy 10th birthday Ludum Dare!
  • You and everyone else in the world have seen the movie, now it’s time to mod your own Avengers game

  • Tuesday, May 15: Diablo 3 Launch Filled With Gremlins

    It’s one of the most anticipated PC games of all-time. Yet Blizzard still wasn’t prepared for the volume of players that bombarded Diablo 3′s servers on launch day. The “Error 37″ results frustrated countless fans, but after the smoke cleared, how did Diablo 3 actually play? Check out our ongoing Diablo 3 review in progress to find out.


    Tuesday recap:

  • Diablo 3 is here! And someone beat it before you even started playing
  • Nvidia is taking its GPU tech to the cloud(!) for streaming gaming
  • TERA wants you to run for office

  • Wednesday, May 16: Feel the Payne All Over Again

    The two weeks until Max Payne 3 hits PC don’t have to go by in slow motion. Let’s put those itchy trigger fingers to good use: fire up the original Max Payne and its sequel, The Fall of Max Payne, and breathe new life into Remedy’s classics with stellar mods! You’ll be amazed at how this collection of tweaks and total conversions brings old-school Max back from retirement. Check out these Max Payne 1 and 2 mods.


    Wednesday recap:

  • Gamers won’t be going on down to South Park until 2013
  • Monster mash: Dreadline is a potential indie gem
  • RTS classic Kohan stole the show at a recent GameSpy LAN party

  • Thursday, May 17: Warlock: Master of the Arcane Casts a Spell

    If the Majesty fantasy franchise and Civilization had a baby, it would look a lot like Paradox’s new fantasy turn-based strategy game. Warlock: Master of the Arcane is fun, and a great deal at $20, but it’s still lacking some of those core strategy features that make Civilization so great. Learn more in our complete Warlock: Master of the Arcane review.


    Thursday recap:

  • Blizzard apologizes for rough Diablo 3 launch, delays Auction House
  • Epic Games promises the next gen gaming through Unreal Engine 4
  • There were rainbows and ponies in Diablo 3′s launch, too — no seriously, there’s a hidden level you’ve gotta see

  • Friday, May 18: Giveaway Time!

    Courtesy of our friends at iBuyPower, we’re giving away a smoking hot new Nvidia GTX 680. If you live in the U.S. or Canada (sorry, international friends) and you’d like to plug a $500 GPU into your rig, head on over to GameSpy’s Facebook page, “Like” us, and provide some basic info. Good luck in GameSpy’s GTX 680 giveaway!


    Friday recap:

  • Sorry guys, that Far Cry 3 beta won’t be on PC
  • Electronic Arts didn’t want to publish any of these crowd-funded games, but it will distribute them for free!
  • Mark your calendars, 46 indie gems are getting deeply discounted on Steam next week
  • Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/AcF8Lbsj1xE/1220946p1.html

    Patching Things Up: Sniper Elite V2 Hands Out Free Multiplayer Maps on PC

    Sniper Elite V2
    Shoddy ports, tardy release dates, dumbed-down mechanics — gosh, we sure put up with a lot for being PC gamers. It’s not time to get too cynical just yet. Not two weeks after Sniper Elite V2′s release and the devs have already released a patch. Alongside it is what sounds like a sincere pledge to provide ongoing support and free stuff to PC players.

    You’ll find the patch notes at the official forums. Puzzlingly, there’s no word on whether it fixes the audio issues noted in GameSpy’s review, but there’s a slew of other fixes, most of them based around multiplayer aspects.

    “We’ve had limited time to finish the PC version and, although we’re really proud of what we’ve achieved, we’re keen to improve and develop the game over the coming months,” Rebellion CEO Jason Kingsley says via Steam. “Our current plan is to concentrate on multiplayer and, because we want to build and support the community, additional multiplayer maps will be the focus.”

    These maps will be free of charge to us and Kingsley also teases at some “experimental” content that’s in the pipeline, but it remains yet to be seen whether Sniper Elite V2 will begin staying out late and trying funny-smelling cigarettes. Have you been playing? What’s your experience been of this shooter so far? Does its future look as promising as the devs are, uh, promising?

    Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/_TmzWgGq00U/1224625p1.html

    Torchlight II Beta Key Giveaway


    Hello, friends. What are you doing this weekend? Playing Tropico 4 for free? Pre-loading Diablo III for Tuesday? How would you like to play in the Torchlight II beta this weekend instead? Yes, it’s true, we’ve got a bunch of beta keys to hand out, and to show how legit we are about this giveaway, here’s the first batch of keys:

    F94D-7A18-AB0D-40B2
    B959-33D0-375A-4A40
    9975-9682-B2C2-4C37
    BD38-62B5-CF40-415F
    A3B0-C6A3-D6B4-4108
    F88C-A4E1-6769-40A0
    98EE-13F6-31A4-4148
    CFE1-9AE3-8630-47B8
    44FA-564B-11C8-44AA
    E89F-8AD4-AD47-4803

    Did you miss out? That’s okay because we’re giving away even more Torchlight II beta keys throughout the rest of the day on our official GameSpy Twitter and GameSpy Facebook pages so make sure you pay attention to our social flow throughout the day.

    If you’ve managed to snag yourself one of these beta keys, you’ll need to log in or create a Runic Account here and register your key. Your instructions then are as follows:

    1. Download the Torchlight II installer at http://download.runicgames.com/installer/tl2.beta.setup.exe
    2. Double-click “tl2.beta.setup.exe” to run the installer and follow the onscreen instructions.
    3. At the end of the installation process, select “Run Torchlight 2 Beta” and click “Finish”.
    4. Be sure you are connected to the Internet so the Launcher can download and install the full game client (be patient, this will take a while!)
    5. Once that is complete, click the “Play” button on the Launcher
    6. Click “Activate” in the next window, enter in the beta key listed above, and click “Submit”
    7. The next “Activation Successful!” message confirms that the game is unlocked, click “Play” to join the fun!

    Good luck everyone and have fun!

    Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/D25aSkosa9w/1224609p1.html

    The Week in PC Gaming, May 7


    If you missed even one day of reading GameSpy.com this week, you’re behind the times! Here’s your quick fix: our weekly roundup will keep your finger on the CPU-powered pulse of PC gaming. This week: Company of Heroes 2 and Dead Space 3 make our ever expanding Want List, Serious Sam HD: The Second Encounter makes a F2P comeback, BioShock Infinite makes way for Grand Theft Auto V, Agent 47 takes aim at a PC release date, and more. The wrap-up rocket is ready for liftoff in 3, 2, 1…


    Monday, May 7: Hit or Miss? Breaking Down 2012′s Big MMOs

    We’re still a few months from finding out if 2012 will mark the end of the world, but five months in, we think it’s safe to say that this year marks a new beginning for the MMORPG genre. For the first time in years, developers are producing games that seem like something other than World of Warcraft or EverQuest clones. TERA, Guild Wars 2, and The Secret World all have ideas within them that warrant some attention, and even Blizzard’s mixing things up a little with Mists of Pandaria. How will they all turn out? See what we think in our predictions for 2012′s big MMOs!


    Monday recap:

  • Looks like LucasArts’ new game is Star Wars 1313 — yay?
  • If you plan on battling Diablo 3′s most insanely powerful demons, you’d better check our Inferno mode tips
  • Feast your RTS-hungry eyes on the first Company of Heroes 2 screen!

  • Tuesday, May 8: Get Religion in Civilization V: Gods Kings

    When 2K and Firaxis announced the Civilization 5: Gods Kings expansion, turn-based strategy fans in the GameSpy offices gave a standing ovation to the return of religion and espionage, and a promise of a much-needed combat revamp. Now that we’ve had a chance to go hands-on with a preview build, it’s time to look back through our notes and compare and contrast what we played with what was promised. So, how’d it do? Let’s take a look in our
    Civilization V: Gods Kings preview.


    Tuesday recap:

  • Just in time for Max Payne 3, Rockstar makes its Social Club, you know, social
  • Activision finally remembered there’s a PC version of Modern Warfare 3
  • Sure, we’ll take a free copy of Serious Sam HD: The Second Encounter

  • Wednesday, May 9: Feel-Good Story Meets Action RPG

    Grim Dawn is one man’s labor of love. Former Titan Quest lead Arthur Bruno has dedicated the past three years of his life to making a dark, gritty, hardcore action RPG, and that effort is paying off. We know. We were the first to get our hands on it. Get our full impressions in our exclusive Grim Dawn preview.


    Wednesday recap:

  • Cross BioShock Infinite off of your 2012 GOTY hopefuls list
  • Wolfenstein turns 20, and makes us feel positively ancient
  • Insomniac makes the unexpected move to Facebook with Outernauts

  • Thursday, May 10: Sins of a Dark Age Makes MOBA Gods

    Sins of a Dark Age is putting a funky new twist on the ever expanding MOBA genre. Sure, you’ll have the five heroes doing battle in lanes, minions, and towers, but you’ll also have an all-seeing eye in the sky, the Commander. Find out how Ironclad’s latest turns MOBA players into gods in our Sins of a Dark Age preview.


    Thursday recap:

  • Hitman: Absolution has the type of pre-order bonus we can get behind
  • GameStop gives in, starts selling Steam vouchers
  • We decided to have a little immature fun with Civ V’s new religious system, spreading Herpes to all

  • Friday, May 11: The Peaks and Valleys of The Secret World

    Funcom opened The Secret World to the press this week, so we donned our tinfoil hat and began to pull at the threads of conspiracy as new Templar recruits. We’ve seen these early areas in our last Secret World preview, but after three solid days of monster hunting and clue tracking with our own characters, we’ve got a much better feel for what this modern-day fantasy MMORPG has to offer. Find out if this is an MMO for you in our pros and cons Secret World preview.


    Friday recap:

  • Valve made map makers of us all with the Portal 2 Perpetual Testing Initiative
  • Turn Skyrim into a thieves paradise with these fantastic mods
  • Valve, Blizzard play nice, settle DOTA name dispute
  • Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/uftJ8dhKEXM/1220946p1.html

    Comparing Notes on Civilization 5: Gods & Kings

    When 2K and Firaxis announced the Civilization 5: Gods Kings expansion, turn-based strategy fans in the GameSpy offices gave a standing ovation to the return of religion and espionage, and a promise of a much-needed combat revamp. Now that I’ve had a chance to go hands-on with a preview build, it’s time to look back through my notes and compare and contrast what I played with what was promised. So, how’d it do? Let’s take a look.


    Religion (Faith)

    What They Said
    “Quite possibly the most-requested major addition to Civilization V, the Gods Kings expansion offers a new ‘Faith’ resource that enables you to found your own religion and grow it from a simple Pantheon of the Gods to a world-spanning, fully customized religion.”


    How it Plays
    What doesn’t Faith do in Gods Kings? It’s such a useful new device that it’s difficult to shoehorn into one simple explanation. It’s entirely dependent upon how you use it. Faith is the resource that makes the heart of Religion beat, and if you’re not generating enough of it through building shrines, discovering wonders, or a variety of other means, you’ll be playing Gods Kings all wrong.

    After you generate a certain amount of Faith, you’ll be given the opportunity to found a Pantheon to build your Religion around (which won’t happen until you generate 200 Faith, automatically unlocking a Great Prophet). There are over 20 different Pantheons to choose from, with effects like increasing production from fishing boats, a bonus to science in cities with trade routes, or simply increasing how fast your borders can grow — it’s important to choose the belief that best matches your play style and compliments your starting civilization in order to utilize this mechanic effectively.


    But Faith isn’t confined to giving you bonus attributes. Depending on what you pick for additional beliefs, it can also be used to purchase missionaries who can go out and spread your religion to other city-states and civilizations, allowing you to generate even more Faith. How Firaxis is going to balance all of these different traits is mind boggling, but I’m digging how deep and involved it is in the preview build.

    Espionage (Spies)

    What They Said
    “In addition to being able to establish embassies with your rival civilizations, spies will now be an important part of how you conduct your foreign affairs. Surveilling foreign cities, stealing advanced techs, and garnering influence with city-states are some of the things you’ll be able to do with this new powerful mechanic.”


    How it Plays
    Espionage reinvents diplomacy in Civ 5. Not only can you steal technology from more advanced civilizations (thus allowing you to catch up in areas you may have been neglecting), you can also learn valuable intelligence about “allies” that may be secretly plotting against you or other civilizations. Then it’s up to you to decide what to do with this information. Hang onto it and position your forces appropriately? Perhaps you should warn some of your neutral buddies in the hopes of establishing better relations with those nations? That’s up to you. They can also rig local elections inside city-states which can benefit you in a number of ways, such as helping supply a resource you’re lacking or having them gift you units to help bolster your military.

    But racing to get spies will be a double-edged sword — once a single civilization manages to reach the Renaissance period, every player will get a spy, and the game of international intrigue will begin all over the world. Other civilizations will share intelligence with you as well depending on your relationship, a very “I’ll scratch your back if you’ll scratch mine” kind of dynamic. Counter-intelligence will also play a role: if you can manage to establish your own intelligence agency or construct a police station, it will reduce the likelihood of spies being able to steal some of your more advanced technology.

    Combat

    What They Said
    “Combat has been reworked, as has the AI, placing more emphasis on balanced army composition. Among the changes to the combat system is the addition of melee naval units, which will force you to really rethink the way you execute your naval assaults.”


    How it Plays
    We learned back in March that the combat was going to move from a 10-point scale to a 100-point scale, meaning there will be more gradation in hitpoint distribution. This is intended to slow down combat so that players could form defensive lines and have more opportunities to retreat. In my own battles, I’ve noticed it takes considerably more turns to destroy barbarian camps; when the shoe is on the other foot and I’m getting my butt handed to me, I’m better able to withdraw my forces in time to heal and regroup before they’re destroyed. It’s definitely extended the life of combat, and that seems to really be taking into account how military units are positioned more so than before.

    But I’ve also found it much harder to tick off rival civilizations. I’ve had “hostile” relations with a handful of civs, but in several games, not one has declared war and fired the first shot — a dramatic about-face from vanilla Civ 5, where war was declared at the drop of Abe Lincoln’s top hat. And even when I started losing the wars I started, I could still reach an amicable peace without having to sacrifice my lands or money to make it happen. Granted, these experiences are based on spending around 10 hours with Gods Kings, and this preview version definitely has some balance tweaking yet to be done, but it was a big change.


    Other than those three big things, there are a ton of small but noticeable changes across the board, like how city-states operate and give missions, additional civs, units, and buildings, and new scenarios — one of which includes a cool steampunk theme with airships and all. They’ll all go a long way toward turning vanilla Civ 5 into ancient history once this expansion arrives in June.


    Spy Guy says: It’s about time espionage made a comeback! You can’t simulate world history without spies — particularly green ones. Will these changes bring you back to Civilization, or is there something else you’re holding out for?

    Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/6h_cIOaL0AU/1224548p1.html

    South Park RPG Named: The Stick of Truth

    Stick of Truth
    A name has been confirmed for the next South Park game. “The Stick of Truth” is vaguely hilarious and slightly suggestive, as is the style of the television show’s creators. It’s been officially listed on the Xbox Live Marketplace, though the given release date of May 5th 2012 is probably wrong. Unless there’s something I haven’t been told about. Hey, you haven’t already got your grubby hands on it, have you?

    As GameSpy reported last year, South Park: The Stick of Truth is an RPG which follows the silent player character’s journey in befriending the town’s inhabitants while presumably waving about wands and donning robes and wizard hats. The Xbox listing adds: “From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool.”

    The Stick of Truth won’t have online play, though it apparently will feature some offline co-op, and there will be additional content downloads. A batch of crisp-looking screenshots are on the Marketplace as well. Now all we need is a proper release date for PC. If I point my own stick at it long enough, will it reveal itself to me?

    Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/B06428mdcs4/1224414p1.html

    Dead Island: Game of the Year Edition Outed?


    Ah, ratings boards. Will you never stop outing games before they’re announced? This time around, it’s the British Board of Film Classification that revealed a possible release of Dead Island: Game of the Year edition.

    As reported by Siliconera, the ratings board slapped an 18 on Dead Island GOTY. As for what will be included in the new release, there aren’t any details, but it’s safe to assume that both the Bloodbath Arena and Ryder White DLC add-ons will be included.

    Dead Island, while not necessarily a critical darling, did pretty well amongst fans (including your good friends at GameSpy), with its open world, co-op, zombie crushing goodness, so it’s pretty cool to see a compilation of content for those who missed it the first time around.

    Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/HxiC3uye1J8/1224348p1.html

    The Week in PC Gaming, April 23


    If you missed even one day of reading GameSpy.com this week, you’re behind the times! Here’s your quick fix: our weekly roundup will keep your finger on the CPU-powered pulse of PC gaming. This week: STALKER 2 is dead… long live Survarium! Also: Torchlight 2 gets a two-for-one loot drop, Crysis 3 goes bow hunting, and we’re pleasantly surprised (and covered in skull fragments) by The Walking Dead. Let’s get this wrap-up train a-rollin’!


    Monday, April 23: Stop Buying Multiplayer Shooters

    The way things are going, you pretty much won’t need to pay for a multiplayer shooter ever again. A new class of free-to-play shooter that’s as good as if not better than the paid competition is making traditional shooters look like highway robbery. Before you consider opening up your wallet and shelling out $40 to $60 for a new multiplayer shooter, take these top five free-to-play shooters for a spin first.


    Monday recap:

  • We all know it’s Call of Duty: Black Ops 2, but Activision is still hoping to surprise you with its official May 1 reveal
  • System specs, get your Max Payne 3 PC system specs here!
  • We think Rayman Origins is worthy of a sequel — evidently, Ubisoft thinks so, too

  • Tuesday, April 24: Bows + Arrows = Prophet

    Disappointed by Crysis 2? Yeah, us too. Just didn’t have that same Crysis feel, did it? We’ll, we’re happy to report it’s time to go stealth hunting with Prophet once again in Crytek’s graphical marvel, and we’ve pinpointed five reasons why Crysis 3 will top Crysis 2.


    Tuesday recap:

  • A new chapter in Batman: Arkham City is on the way… just don’t expect it on PC anytime soon
  • Already? Looks like server mergers are coming to Star Wars: The Old Republic
  • Intel’s new Ivy Bridge CPUs have been released into the wild, but good luck tracking one down

  • Wednesday, April 25: Welcome Back, Telltale Games

    After the weak Back to the Future series and the failed Jurassic Park: The Quick Time Event experiment left the sour taste of disappointment in many a gamer’s mouth, the first episode of The Walking Dead: The Game washes the terrible tang away. This strong first chapter is both true to its survival-horror comic book source material and a return to Telltale’s traditional adventure roots, mingled with a choose-your-own-adventure flair. Get all the gory details in our review of The Walking Dead.


    Wednesday recap:

  • STALKER fans will have to get their next radiation dose in Survarium
  • Gimmie da loot: Torchlight 2 pre-orders come with giftable second copy
  • Need a Call of Duty fix? Modern Warfare 3 multiplayer is free on Steam all weekend long

  • Thursday, April 26: What a Long, Bloody Trip It’s Been

    Some see them as savage brutes who think nothing of plowing a spiked mace into the face of anything foolish enough to stand in their way. Others like to think of them as a noble people who live by a code of honor. Regardless of your feelings on Barbarians, in one form or another they’ve been with us every step of the way during our late-night click fests with Diablo. So sharpen your axes and practice your Warcries as we examine the evolution of the Diablo Barbarian.


    Thursday recap:

  • One more reason to love PC gaming: the debut trailer for Reset
  • Simulator fans unite! Grab your flight stick for our new monthly column, Sim Speak
  • Cover your ears, Bethesda set to dragon shout Skyrim DLC details next week

  • Friday, April 27: Going Raiding in Guild Wars 2

    We poked and prodded the devs at ArenaNet, and when they finally couldn’t take our pestering any longer, they allowed GameSpy into one of Guild Wars 2′s dungeons. Our first impression: you’ve got to be level 30 or above to go raiding, but it’s well worth the wait. Come with us as we go exploring Guild Wars 2′s dangerous dungeons.


    Friday recap:

  • StarCraft 2: Heart of the Swarm beta opening in June?
  • Skyrimprovement: mods to move on up to a mansion in Skyrim
  • Eve Online’s trade hub is under assault by a rogue player army, and the developers are loving every minute of it
  • Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/LkJybSJXEMk/1220946p1.html

    Rumor: Blizzard’s Project Titan an MMOFPS (UPDATE)


    UPDATE: Splash Damage contacted GameSpy to let us know a grand total of one developer from the Brink team is now working at Blizzard. I’m terrible with numbers, but I don’t think that qualifies as a “large portion of the development staff.” So it looks like this one is much more rumor than truth.

    Original Story: If loose lips really do sink ships, Project Titan will be afloat until the Four Horsemen come galloping into town. Blizzard has been working on this sucker since 2007 and we still know next to nothing about it. What we do have are a boatload of rumors, but today a fresh report makes one of those rumors ring true: Project Titan will be an MMO shooter.

    Citing an anonymous “reliable source tied to the project,” Blistered Thumbs reports that Blizzard has hired a “large portion of the development staff” from Splash Damage’s class-based FPS Brink to work on Project Titan.

    Given Splash Damage’s track record (Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars, among other FPS shooters), it’s safe to say Blizzard would hire devs from the studio specifically for their shooter expertise.

    It’s a rumor we’ve heard a few times about Project Titan, but now it sounds much more plausible. So, Blizzard’s mystery project could be an MMOFPS. What else do we actually know about the project for sure? This is it:

  • In 2009, Blizzard confirmed Project Titan is an MMO and it will be “significantly differentiated” from World of Warcraft.

  • Later in 2009, Bobby Kotick said Project Titan “has a little more broad appeal.”

  • In 2010, Kotick confirmed Project Titan is an all new franchise (apologies to those of you hoping for a StarCraft or Diablo MMO) and completely separate from the game currently being developed by Bungie. Oddly enough, though, the rumor mill also says Bungie is working on an MMOFPS.
  • Article source: http://feeds.gamespy.com/~r/gsfeeds/all/~3/qWJZ8_JK3h4/1223423p1.html

    Dark Souls PC Details


    Following the announcement of From Software’s fantasy role-playing game Dark Souls for Windows, Namco Bandai revealed some additional details. Previously it was known the PC version, called the Prepare to Die Edition, would include new armor sets, bosses and explorable areas. In an interview with GameSpy, From Software recommended a gamepad to play the PC version and said there won’t be much difference visually between the console version and the upcoming PC version.




    Along with the Prepare to Die Edition’s announcement was the reveal that it would be integrated with Games for Windows Live. According to Namco Bandai’s Carlson Choi, that’s apparently not a definite thing. Dark Souls was announced for PC in part because of a popular online petition signed by nearly 100,000 fans, and another petition popped up shortly after the announcement requesting GFWL be removed. “Discussion is still going on with the From Software team,” Choi told Gamespy when pressed, indicating GFWL may wind up being removed.

    Choi mentioned that more may be revealed about the Prepare to Die Edition at E3 2012, which takes place in early June 2012.

    Article source: http://feeds.ign.com/~r/ignfeeds/all/~3/om-Qn21WPJo/1223199p1.html