Tag Archive for player

Researcher: World of Warcaft players make better employees

Playing World of Warcraft will make a person a better employee in the corporate world, according to digital culture researcher John Seely Brown. Speaking in a new Big Think YouTube video, Brown said he would rather hire a high-level World of Warcraft player than an MBA student from Harvard.


“To understand these massive multiplayer games like World of Warcraft, do not think about it as just game play, but look at the social life on the edge of the game,” Brown said.

Brown claimed that such high-level World of Warcraft players benefit from the fundamental collaborative nature of the game, specifically with regards to guilds and raiding. He said these guilds, which can number in the hundreds of players, are fueled only by a player’s passion, not any external reward or bonus.

“When we look into the social structures and the knowledge capability, refining, and generation capabilities of this guild structures, there is something going on here,” Brown said. “Now, these are not just self-organizing groups. Basically every high-end guild has a constitution. The leaders of these guilds also have to do dispute adjudication all the time. They also have to be willing to say, ‘Let’s measure ourselves.’

Another reason why a World of Warcraft player would make a better employee, according to Brown, is because players must create “dashboards,” or ways in which players measure themselves and things happening around them. In the corporate world, Brown said, these dashboards are applied by managers, but that isn’t the case in World of Warcraft.

“In World of Warcraft you invent a dashboard for yourself,” Brown said. “So this whole idea of thinking about how do I build measurements to facilitate my own performance for me and me alone becomes very interesting. And in fact in the World of Warcraft there’s a simple mantra I encounter all the time. If I ain’t learning, it ain’t fun.”

Ultimately, Brown said employers would be smart to hire a World of Warcraft player because these gamers have accelerated levels of passion and curiosity.

“But it gets back to this notion of passion, it gets back to this notion of curiosity, and it gets back to this notion that this is an interest-driven phenomenon that unleashes exponential learning of a dimension that’s almost unimaginable any other way,” he said.

Article source: http://www.gamespot.com/news/researcher-world-of-warcaft-players-make-better-employees-6402039

Sony patents tech to block used games

Sony has researched and patented new technology that could be implemented to block used games. As spotted by a NeoGAF user, patent application number 20130007892 for an “Electronic Content Processing System” and “Use Apparatus” would associate individual game discs with matched user accounts.

Games that are discovered to be tied to another user’s account could potentially be rejected. The system works, according to the document, by attaching contactless RF “tags” to each game, which can be be read without a network connection.


The filing does not mention any specific system for its use. However, past speculation suggested Sony was interested in curbing second-hand sales with the PlayStation 4.

“A game playing system includes a use permission tag provided for use in a game disk for a user of a game, a disk drive, and a reproduction device for reproducing the game,” reads a line from the patent’s abstract. “The disk drive reads out a disk ID from the game disk. When the game is to be played, the reproduction device conveys the disk ID and a player ID to the use permission tag. The use permission tag stores the terms of use of the game and determines whether a combination of the disk ID and the player ID conveyed from the reproduction device fulfills the terms of use or not.”

In the patent filing, Sony said in a content business like the games industry, it is “vital” to redistribute a portion of the proceeds from sales to developers, who do not see a dime from second-hand sales. Sony said though the second-hand market may expose new gamers to a particular title, in the long run, this does not benefit developers.

“In such a scheme where the electronic content is bought and sold in the second-hand markets or the like, the sales proceeds resulting therefrom are not redistributed to the developers,” reads a line from the filing. “Also, since the users who have purchased the second-hand items are somehow no longer potential buyers of the content, the developers would lose their profits otherwise gained in the first place.”

Sony said this patent would effectively “suppress” the second-hand game market if it ever comes to fruition. This technology would also be applicable to other forms of electronic content, including images and music.

The patent was originally applied for in September and was published today. It does not necessarily indicate that Sony will, in reality, block or in any way prohibit gamers from playing second-hand titles on the PS4 or any other device.

The used-game market has been a contentious issue, with several noted developers making clear their stance against secondhand sales. Those who spoke out against used sales in the past year include Crysis developer Crytek’s director of creative development, Rasmus Hojengaard (though he quickly recanted), Battlefield 3 executive producer Patrick Bach, ex-THQ executive Richard Browne, Elite creator David Braben, Volition design director Jameson Durall, and Silicon Knights founder Denis Dyack.

Not all voices are against used games. Saber Interactive CEO Matthew Karch said in February 2012 that blocking used games is unfair. Also during that month, Witcher developer CD Projekt Red’s managing director, Adam Badowski, took a populist gamer stance, saying systems that block used games “can be a bad thing.”

Article source: http://www.gamespot.com/news/sony-patents-tech-to-block-used-games-6401992

Minecraft documentary premiering on Xbox Live

Minecraft: The Story of Mojang will premiere Saturday, December 22 on Xbox Live. The documentary from 2Player Productions will be available for Xbox Live Gold subscribers in the U.S., UK, Ireland, Belgium, Portugal, Austria, France, Finland, and Sweden.


As for the film itself, Minecraft: The Story of Mojang follows Notch and documents the challenges he faced during the company’s first year of existence. It addresses the massive success of Minecraft, and also features insight from journalists and industry professionals.

The documentary began its life as a Kickstarter project in February 2011 and surpassed its $150,000 target, raking in a total of $210,297 when it closed in March of that year.

Article source: http://www.gamespot.com/news/minecraft-documentary-premiering-on-xbox-live-6401694

Rockstar dreaming of GTA title combining all cities in the franchise

Rockstar is envisaging a future Grand Theft Auto title that combines all of the series’ past cities and allows the player to “fly” between them, according to an interview with Digital Trends.


In the interview, Grand Theft Auto series producer and head of Rockstar North Leslie Benzies talked about the legacy of Grand Theft Auto: Vice City 10 years on, and revealed the developer’s hopes for the future of the franchise:

“Of course, at some point we would like to have one big world containing all our cities, and let the player fly between them and revisit their favourite areas; and in that context, re-imagining Vice City would be very interesting,” Benzies said in the interview.

Looking back at the scrutiny Rockstar received over the studio’s earlier titles, the developer also spoke of the challenges of creating mature content in games.

“I think the scrutiny we suffered … has helped keep us creatively sharp. We do not sit down for design meetings and say ‘let’s make the most appallingly violent game possible’. We choose to set our games in places where violence is, or was a part of everyday life: the Old West, or the criminal underworld, or cocaine-flooded Miami. If we censored ourselves and sanitized the violence, we would not be able to properly explore these settings and themes, and make the games we make. That is a compromise we have never been willing to make.”

On the mobile front, Benzies revealed that Rockstar would like to see a number of the studio’s previous titles on tablets and mobiles, although he did not state which in particular.

“Whether these are repurposed versions of existing games or entirely new IPs, I couldn’t say, but if you look at Chinatown Wars, you can see that we are always up for the challenge of designing games for new technologies and making the most of all their features, not just their processing power.”

Grand Theft Auto: Vice City was relaunched on iOS and Android devices earlier this month to celebrate the 10 year anniversary of the original open-world title.

Article source: http://www.gamespot.com/news/rockstar-dreaming-of-gta-title-combining-all-cities-in-the-franchise-report-6401593

Minecraft franchise sales hit 17.5 million

The Minecraft franchise has reached new heights. Mojang developer Johan Bernhardsson announced via his Twitter page today that Minecraft: Pocket Edition has reached 5 million in sales, pushing the series sales total to over 17.5 million.


Minecraft for PC and Mac remains the breadwinner of the bunch, selling 8.3 million copies. The Xbox Live Arcade version of Minecraft is no slouch, though, selling 4.48 million copies as of last week.

Gamers interested in getting an inside look at the development of Minecraft can check out 2Player Productions’ official Minecraft documentary. It was targeted to launch December 7, but according to a tweet from the company, it has been delayed to sometime later this month.

Article source: http://www.gamespot.com/news/minecraft-franchise-sales-hit-175-million-6401538

Avatar Star to launch in Singapore, Malaysia, Philippines

A new competitor is about to enter the South East Asian MMO shooter scene, with upcoming title Avatar Star confirmed for release in Singapore, Malaysia, and the Philippines in 2013.


The game–which is developed by Pearl Digital and distributed in the region by Cherry Credits–is a third-person shooter that focuses heavily on player customisation of in-game characters. The game will also feature three character classes–the Gunner, Guardian, and Assassin. Each class has unique characteristics, such as invisibility for the assassin, team health boosts for the Guardian, and shields for the Gunner.


The game is set for a closed beta in early 2013, with an exact date yet to be announced. Gamers in Singapore can, however, play an alpha build of the game this weekend, with Avatar Star playable at the Licence2Play event being held at the Marina Bay Sands Convention Center. The event takes play from December 7 to 9, with Avatar Star playable at Exhibition Hall E.

Article source: http://www.gamespot.com/news/avatar-star-to-launch-in-singapore-malaysia-philippines-6401216

Riot bans professional League of Legends player Christian ‘IWillDominate’ Rivera

Professional League of Legends player Christian “IWillDominate” Rivera has been suspended for a year from playing in the League of Legends Championship Series, developer Riot has announced. Vice president of eSports Dustin “RedBeard” Beck revealed the news in a post on the League of Legends forum.


Christian

Christian “IWillDominate” Rivera. (Credit: Leaguepedia)

The announcement was made following news that Christian “IWillDominate” Rivera had already been permanently banned from the game for “toxic behaviour”.

The post states that he had been brought before the Tribunal “eight or nine times”, and holds “a persistent record of in-game harassment, verbal abuse, offensive language and negative attitude”.

In addition to the one year suspension from playing in the Championship Series, he has had other existing known accounts permanently banned.

“We take sportsmanship and player behaviour very seriously, and we fundamentally believe that pro players should not be exempt from scrutiny over their behaviour” the announcement read.

Christian recently represented international eSports team Team Dignitas at the Season 2 North American Regional Finals, placing second with his teammates. Team Dignitas’ owner Michael O’Dell has confirmed that he will be replaced.

Article source: http://www.gamespot.com/news/riot-bans-professional-league-of-legends-player-christian-iwilldominate-rivera-6401080

NPD: Windows 8 hasn’t ‘stimulated’ PC gaming

Microsoft’s new operating system Windows 8 has not provided the jolt to the PC gaming crowd that its arrival was expected to bring. That’s according to research firm NPD’s Stephen Baker, who told Digital Trends that Windows 8 hasn’t been a detriment either.


“It hasn’t made the market any worse, but it hasn’t stimulated things either,” Baker said. “It hasn’t provided the impetus to sales everybody hoped for.”

One major player in the PC gaming community is Valve, which owns and operates the Steam digital distribution platform. According to Valve’s hardware and software survey for November 2012, just .44 percent of Steam’s 50 million members are running Windows 8 32-bit, though a healthier 4.25 percent have the 64-bit version installed.

Windows 7 remains the most popular operating system for Steam users, with the 64-bit version accounting for 58.58 percent of all users. The highest ranking Mac version is Mac OS 10.8.2 64-bit, which makes up just 1.49 percent of all users.

Windows 8 has officially sold 40 million copies since launch in late October.

Article source: http://www.gamespot.com/news/npd-windows-8-hasnt-stimulated-pc-gaming-6401095

Riot bans professional League of Legends player Christian ’IWillDominate’ Rivera

Professional League of Legends player Christian “IWillDominate” Rivera has been suspended for a year from playing in the League of Legends Championship Series, developer Riot has announced. Vice president of eSports Dustin “RedBeard” Beck revealed the news in a post on the League of Legends forum.


Christian

Christian “IWillDominate” Rivera. (Credit: Leaguepedia)

The announcement was made following news that Christian “IWillDominate” Rivera had already been permanently banned from the game for “toxic behaviour”.

The post states that he had been brought before the Tribunal “eight or nine times”, and holds “a persistent record of in-game harassment, verbal abuse, offensive language and negative attitude”.

In addition to the one year suspension from playing in the Championship Series, he has had other existing known accounts permanently banned.

“We take sportsmanship and player behaviour very seriously, and we fundamentally believe that pro players should not be exempt from scrutiny over their behaviour” the announcement read.

Christian recently represented international eSports team Team Dignitas at the Season 2 North American Regional Finals, placing second with his teammates. Team Dignitas’ owner Michael O’Dell has confirmed that he will be replaced.

Article source: http://www.gamespot.com/news/riot-bans-professional-league-of-legends-player-christian-oiwilldominateo-rivera-6401080

Riot bans professional League of Legends player Christian “IWillDominate“ Rivera

Professional League of Legends player Christian “IWillDominate” Rivera has been suspended for a year from playing in the League of Legends Championship Series, developer Riot has announced. Vice president of eSports Dustin “RedBeard” Beck revealed the news in a post on the League of Legends forum.


Christian

Christian “IWillDominate” Rivera. (Credit: Leaguepedia)

The announcement was made following news that Christian “IWillDominate” Rivera had already been permanently banned from the game for “toxic behaviour”.

The post states that he had been brought before the Tribunal “eight or nine times”, and holds “a persistent record of in-game harassment, verbal abuse, offensive language and negative attitude”.

In addition to the one year suspension from playing in the Championship Series, he has had other existing known accounts permanently banned.

“We take sportsmanship and player behaviour very seriously, and we fundamentally believe that pro players should not be exempt from scrutiny over their behaviour” the announcement read.

Christian recently represented international eSports team Team Dignitas at the Season 2 North American Regional Finals, placing second with his teammates. Team Dignitas’ owner Michael O’Dell has confirmed that he will be replaced.

Article source: http://www.gamespot.com/news/riot-bans-professional-league-of-legends-player-christian-oiwilldominateo-rivera-6401080